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Video Five Nights at Freddy's 6 | ALL ENDINGS + ALL EASTER EGGS

Ca sỹ: Quizzle

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Mô Tả

This is the first video to have this many endings/easter eggs in it!
*CHECK COMMENTS FOR INSANITY ENDING!!
9:46 (Bad Ending) No one could be satisfied with this ending cmon LOL. You get this when you fail to lure/gather all animatronics into the pizzeria.
10:11 (Bankruptcy Ending) You got sued! Fail to pay the legal fees or settlement fees and you'll receive this ending.
11:12 (Blacklisted Ending) Keep it gangsta' and you'll straight up become the scarface of the pizzeria business. Minus the being dead part. *Have high RISK/liability rating on the last night.
12:11 (Mediocre Ending) Beat the ending doing nothing for the pizzeria. Have a Faz-bear rating of 0 and do not salvage any animatronics.
13:03 (True Ending) Have all animatronics active on the last night.
18:09 (Gravestone Ending/Image)


This video contains the Blacklist Ending, Lorekeeper Certificate, Bankruptcy Ending, True Ending, Bad Ending, Mediocre Ending. As well as all Easter Egg stories and/or cool bits I felt like adding in. (Completed on Version 1.016 - 1.02)


MORE TIMESTAMPS:
0:00 (All Rare Screens) They sometimes show after you die.
0:40 (All Salvage Messages) They all have something to say before joining your pizzeria.
1:40 (All Candy Cadet's Stories) After putting some tokens Candy Cadet you get candy and sometimes a story... Every tale told by Candy Cadet is a tragedy that has a death, 1 person left to mourn who tries to piece things together and a killer.
4:03 (Animatronic Achievements) Rearrange the stage to have 3-5 different animatronics on at once and you will receive money + ratings + a sticker at the main menu as a reward.
4:40 (Lorekeeper) Find all the secrets from the 3 mini-games and you'll receive the ending. This certificate is necessary to see the gravestone image after beating the game's true ending.
1st mini-game: You'll notice the girl's face being happy. 2nd time playing she'll be sad and you'll start collecting these dogs. 3rd time playing she'll have an animatronic behind her (springtrap backstory) and the girl you're playing as will start leaving bloody footprints as you collect "dead" dogs. During the last 10 seconds of the round you'll begin to hear the honking sounds of a car. Feel free to discuss it in the comments below!
2nd mini-game: There's a hole during the 4th lap near the bottom, go inside and you'll notice this mini-game has a story of a man returning home. You can stop by a secret area (pile of rubble) or by JR's (can't enter it though) on the way home. Once you get home, there's someone watching T.V and a single locked door. Your character seems to know who locked the door but no one answers. Attempting to enter from outside you notice the person who locked the door seems to have left. Oddly enough our character doesn't seem to notice the animatronic footprint and doesn't seem to be fazed by the broken window or the fact that whoever it was, ran away. (? Backstory)
3rd mini-game: 1st time playing the instruction is to stop a child wearing a green wristband from reaching the exit..... but no such child appears during the sequence. If you pop out, the mini-game will end. 2nd time, same thing. 3rd time, a sad-faced girl appears outside the exit window wearing a green wristband so we have presumably failed the mini-game, but our green-eyed animatronic character sees her and pops out from hiding place, approaching her. As we approach she begins to disappear, our animatronic character seems to be so desperate that he leaves his hiding spot, and exits the building to pursue the girl. Outside the animatronic becomes weaker and weaker needing to find the girl. The girl has collapsed by some garbage cans and our animatronic character, begins to crawl to her on it's last breath. (The Puppet backstory)

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